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Skybound isn't giving much away about The Walking Dead's future

Skybound isn't giving much away about The Walking Dead's future

The Walking Dead license owner Skybound has taken over development of the Final Season of the game- but it's keeping the details really vague.

Speaking to Variety, Skybound Interactive president Dan Murray was asked about the commitments the company has made about hiring back former Telltale staff who lost their jobs last month.

The exec sure isn't giving much in the way of details.

“The game industry is always filled with challenges. It’s hard making games,” Murray said.

“Whenever something like this comes up, our intention is to try and do the right thing, not just by the brand, but by the fans. This was our chance to do both. It’s also our intention to make sure to do right by the people we were working with. This is a business that is made by people, and when things like this happen there is a human cost. We are trying to do what we can to work with the original staff and provide a soft landing.”

He continued: “We are doing our best to take care of the people. Our intent is to work with the original team but there are a lot of moving parts. I don’t want to get into the specifics around the deal itself, but I will say this: We are doing everything we can to do right by the people making the game. There’s not a huge upside for the corporate entity of Telltale Games.

“This has nothing to do with Telltale Games and everything to do with the people involved with making ‘The Walking Dead’ game and trying to take care of them in the meantime the best way we can. That’s the process we are in: Save the game for the fans and provide at least a runway to the team as we finish off the game. This has everything to do with the people who are making the game, and the fans.”


Editor - PC Games Insider

Alex Calvin launched PCGamesInsider.biz in August 2017 and has been its editor since. Prior to this, he was deputy editor at UK based games trade paper MCV and content editor for marketing and events for London Games Festival 2017. His work has also appeared in Eurogamer, The Observer, Kotaku UK, Esquire UK and Develop.

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