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Monster Hunter World is Japan's biggest game on Steam yet

Monster Hunter World is Japan's biggest game on Steam yet

Monster Hunter World is doing pretty well for itself on Steam, overtaking Dark Souls 3 as the Japanese game with the highest concurrent player figure yet.

That's according to Steam Charts data - as reported by Eurogamer - which shows a peak of 239, 779 players since the game's launch yesterday. This shouldn't come as too much of a surprise given that pre-orders for the game appeared high up in the Steam Top Ten in the days and weeks leading up to release.

Monster Hunter World almost doubled the record concurrent player figure for a Japanese game, too. Dark Souls 3 clocked in 129.831 users when it launched in April 2016.

Capcom's critter basher boasts the fourth highest concurrent player figure on Steam at the time of writing, coming in behind Playerunknown's Battlegrounds, Dota 2 and Counter-Strike: Global Offensive. Given how immovable these games are, Monster Hunter World might as well be the most-played game on Steam right now.

Monster Hunter World comes to PC seven months after launching on console. To date the game has sold eight million copies on PS4 and Xbox One, and was the fastest-selling game in Capcom's history. No doubt the PC release will push that figure to nine or 10 million in no time at all.

All of this comes after the title was perceived to be missing key PC features, such as the ability to mod the game

This is the latest PC game from Japan to see massive success. Historically publishers from region were wary about releasing their titles on the platform, but the performance of Monster Hunter World and the likes of Nier Automata make a strong business case for releasing on Steam. 


Editor - PC Games Insider

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he was hired to launch PCGamesInsider.biz for Steel Media before departing the firm in October 2019.

He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.

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