Treyarch has confirmed that plans for mod support are on the table for Black Ops 4.
Mod support probably won’t be coming at launch, but Treyarch hasn’t ruled out plans to open the doors to custom content down the line. Call of Duty: Black Ops 3 supported mods on PC a year after launch, imported through the Steam workshop.
“Of course, people who have been with Treyarch know that we’re big fans of the mod community,” said Treyarch co-head Dan Bunting, in interview with GamerHubTV. “Many of our developers we hired directly from the mod community because they built a mod - they got noticed. In Black Ops 3 we released mod tools for the first time in the franchise in many, many years.”
However, Black Ops 4 is taking the franchise off Steam, and onto Blizzard’s far more closed-off Battle.net launcher. Modders would no longer have the Workshop to rely on - we don’t know if Treyarch has plans to implement a browser in-game, or if players will need to start digging around file structures.
In response to a question about Battle.net’s impact on mod plans, Bunting said: “We are big believers and supporters in the mod community, but we’re not quite ready to start talking about that yet.”
Without a singleplayer component, it’s interesting to see how mods will factor into the next Call of Duty. Treyarch likely doesn’t want players adding their own cosmetics with a divisive season pass planned.