Kongregate launches Steam competitor Kartridge

Kongregate launches Steam competitor Kartridge

Online games firm Kongregate has revealed that it will be launching its own games platform later this year.

Called Kartridge, the firm describes this as a "community-focused, developer-first gaming platform," which will be focused on premium titles.

Furthermore, the storefront aims to work with developers of all sizes, and will feature no upload fees. Furthermore, Kartridge will use a mix of human curation and algorithms to ensure what people see, which seems like a compromise between the systems that Steam and use.

Free-to-play games will be supported, as will pay-what-you-want and ad-supported titles.

"Kartridge is more than just a platform,” Kongregate chief and founder Emily Greer said.

“It’s a culmination of more than 10 years in the gaming industry. We’ve combined our experience building and running a thriving web gaming portal at with the knowledge and relationships we’ve built through our publishing program to bring something to both players and developers that was missing in the market.”

"Through a combination of editorial curation and algorithm-focused game surfacing, our goal is to show the right game to the right player at the right time. This approach will help surface titles that are getting lost in other marketplaces and will help players find new content they didn't know they'd love."

You can read more about Kartridge in our forthcoming interview with Greer. 

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.


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mech mouse
As someone who desperately wants to see an alternative to Steam I wish them luck, but they must allow legitimate license usage something Valve currently blocks.
Alex Calvin Editor at
How do you mean?
mech mouse
End User Licenses allow "Private/Personal Use" which doesn't mean its tied to an individual, rather it covers non-commercial use. Feel free to confirm this legal interpretation with a solicitor.

Valve over rules this via its subscription terms, binding the software to a specific person. While the license and copyright law freely allow me to let private individuals (such as wife or children) use my software, Valves SSA expressly forbids it (note: for the first 4 years the SSA implicitly allowed a private 3rd party to use your account, a right they forcibly removed by holding your games hostage.).

In practical terms this means my daughter can't play Civ5 while I play TombRaider. With a family of 7 people, Steam's restrictions block legitimate use.

While there are work arounds, such as using offline mode, you would be breaking the SSA to use your games in a legitimate fashion.

I've also had Valve flat out refuse to uphold their side of the SSA.