Hello – here's one final post before we turn off the lights and head home for the Christmas holidays.
It's been a fantastic year for the PC games space, with success stories like Playerunknown's Battlegrounds representing the biggest shift in the market since Minecraft, Cuphead finally releasing and going double platinum in just 12 weeks, while projects like Hellblade have proven that mid-tier development can indeed work if you approach it right.
And you even got a new PC games B2B site – you lucky devils.
On a serious note, I just want to say thank you very much for supporting us these last few months. Having just launched in August, PCGamesInsider.biz is a young brand, and the access and promotion that we have had from the industry has been absolutely fantastic.
Myself and the team at Steel Media are constantly reviewing the site and its content, so if there is something we are not covering or things you feel that we should be doing better, feel free to drop me a line – my email is below.
We will be back in the office on January 2nd and will, likely, be raring to go. In the first few weeks of the year, I'm going to be putting together a list of the biggest trends and games of 2018, so if you have some thoughts on this please do share them.
Over the Christmas break we're going to be posting some pieces from the industry highlighting their favourite games of 2017. If you have a burning desire to tell the world what your favourite PC title of the year was in a piece of maximum 600 words, let me know – I'll be happy to post it.
And before my events team beat me for not mentioning this, on January 22nd and 23rd, the inaugural PC Connects London is taking place. Over two days and four tracks, we will be bringing you some of the brightest names in the PC games space together so that they can share their insight with you. Tickets are available here – get your loved ones the gift they really want this Christmas!
So, without any further adieu, I hope you have a fantastic break and look forward to speaking with you in the New Year.
Alex Calvin, Editor