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Art Director (World of Tanks Console)

- Art Production - Belgrade (On-Site), Serbia And Montenegro

Job Title Art Director (World of Tanks Console)
Job Description

We are looking for an Art Director to join Wargaming and be a part of the product team working on World of Tanks Console. The Art Director's role combines high-level creative vision with strategic leadership. You will drive a team of highly professional artists, define the visual identity of the game, and ensure that every feature on console platforms reflects a cohesive and premium look and feel. As a subject matter expert, you will work in close collaboration with game teams to identify, prototype, and implement visual solutions that elevate player experience.

What will you do?

  • Provide artistic leadership: Drive the overall vision of the project and ensure all artistic output aligns with the established style;
  • Strategic Impact: Collaborate with Creative Directors and Product Managers to define the long-term visual strategy for WoT Console, ensuring art assets directly contribute to player engagement and monetization goals;
  • Ensure art production quality and consistency: Maintain high standards across in-house teams and external contractors by establishing clear visual guidelines, review processes, and feedback loops';
  • Design and maintain visual stylistics: Create and conduct the art vision of the game features';
  • Act as a mentor: Guide team members to foster professional growth, focusing on creative excellence and artistic development';
  • Facilitate knowledge transfer: Collaborate with the production team to integrate high-quality visual solutions into the game development pipeline.

What are we looking for?

  • 3+ years of experience as an Art Lead or Art Director in the game industry (a portfolio demonstrating released projects is a must);
  • Expertise in directing key art disciplines: art: concepts, environments, characters, vehicles, lighting, UI/UX, VFX, animation;
  • Proven ability to design and maintain visual stylistics across a variety of artistic directions; 
  • Strong sense of scene composition, color, and lighting, with a deep understanding of how visuals impact gameplay;
  • Solid understanding of game development principles and modern pipelines;
  • Professional proficiency in English.

What additional skills will help you stand out?

  • Experience in UI/UX direction;
  • Proven track record in managing and leading diverse art teams;
  • Basic understanding of programming/scripting to bridge the gap between art and tech.

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum;
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave);
  • Sick Leave Compensation, Maternity Leave Benefits;  
  • Premium Private Health Insurance;
  • Career development and education opportunities within the company;
  • English clubs and platform for learning languages;
  • Mental well-being program (iFeel);
  • Commuting allowance;
  • Company events;
  • FitPass membership;
  • Discounts for employees;
  • Personal Gaming Account;
  • Coffee, fruits, and snacks in the office;
  • On-site canteen with subsidized prices for food and drinks;
  • Seniority Awards;
  • Referral program - you can recommend the best talents to the Company and receive a reward;
  • Relocation & immigration support.

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Sector Art Production
Level Director
Contract Type Permanent
Hours Full Time
Date Posted 10 September 2026
Recruiter Wargaming
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