Objectives & Responsibilities:
- Analyze competing domestic and international games. Understand gaming industry trends and set the product direction accordingly. Conduct analysis on project feasibility;
- Design core gameplay, ensuring the fun elements and game profitability;
- Set up the game’s main structure and logic rules, design values, gameplay, system function, basic interface, user consumption system, etc;
- Work closely with Studio Director and all teams, to coordinate the resources of programmers and artists, to ensure completion of the project goal;
- Work with User Research Manager and other team members to solicit feedback;
- Design and make the work arrangements, guide and supervise the developing process, establish a quick and effective development system;
- Coordinate with each department and guarantee the optimal configuration of game resources.
Qualifications:
- Have at least 6 years’ game design experience in the Senior Game Designer role, 2 years’ and above experience in the Lead Designer role is preferred;
- Proven experience as lead designer or key designer, for successful free to play domestic games;
- Involve in the whole process of project development;
- Have good technical understanding of game development with an ability to design systems and tools;
- Have deep knowledge of Chinese gamers and how they play, and their spending habits;
- Familiar with the leading games in the market with profound understanding of the industry. Have full knowledge of player demand and interest points;
- Have good experience in game system design, numerical design, level design, world outlook design.
Requirements:
- Skillful in using different game design software. Eager to learn new ideas, techniques and trends to help the game development;
- Great communication skill. Understand how to present idea with impact and influence;
- Good understanding of game balance and playability. Creative and welcome challenge;
- Ambitious about creating top-level online game products. Passionate about gaming industry and a fan of shooting games;
- Strong sense of responsibility. Quality oriented, and able to resolve problems throughout obstacles, to ensure the best output of the design;
- Abilities for adapting to change and meet different demands for producing;
- Activision Blizzard | Human Resource;
- A team-player, can establish good relationship with different teams, to help improve the cooperation between different functions;
- Can inspire people to work closely together towards the same goal;
- Good English skill is a plus.
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