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Striking Distance lays off 32 members of staff

Striking Distance lays off 32 members of staff

Callisto Protocol maker Striking Distance Studios is laying off over 30 members of staff.

The news was first spotted by Twitter user @bogorad222and verified by IGN – who spotted that employees on LinkedIn were posting that they had been laid off. In a statement, Striking Distance parent company Krafton confirmed that 32 members of staff were being made redundant. That's roughly 18 per cent of total employees.

"Striking Distance Studios and Krafton have implemented strategic changes that realign the studio’s priorities to better position its current and future projects for success. Unfortunately, these changes have impacted 32 employees," the company wrote.

"Honoring the invaluable contributions of each departing team member with material support in the form of outplacement services and meaningful severance packages is our top priority during this difficult moment."

Striking Distance was founded in 2019 when former Sledgehammer and Visceral boss Glen Schofield joined Krafton. The company's first project, The Callisto Protocol, was released at the end of 2022 but appears to have not met Krafton's expectations.

 

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Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.