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Lisbon is getting a games hub for startups

Lisbon is getting a games hub for startups

There is now a games hub for startup developers in Lisbon.

As reported by GamesBeat, the imaginatively named The Gaming Hub is going to be hosting multiple small studios in one building in the Portuguese capital. This venture has partly been created by developer Fortis Games, which is a partner in the organisation and has a floor in the building. The hub is spread across two floors with 13 private rooms and 12 coworking spaces. 

The Gaming Hub is backed by Lisbon City Council, tech start-up program Unicorn Factory Lisbon.

“Today we begin another stage in Unicorn Factory Lisboa’s strategy," Lisbon's mayor Carlos Moedas (pictured) said.

"We already have the project’s headquarters in Beato, which brings together all the industries and areas, and now we’re creating new centers in the city, developing highly specialized innovation centers in industries where we know Lisbon can stand out internationally. This is further proof of the dynamism and strength of this project, which is so important for the city’s economy: Unicorn Factory Lisboa companies are creating 10,000 jobs in the city! I hope that many professionals, especially young people, can find these new opportunities here."

Unicorn Factory Lisboa and Startup Lisboa exec director Gil Azevedo added: “The Gaming Hub is a physical location promoted by Unicorn Factory Lisboa and Lisbon City Council, which brings together innovative companies, universities, leading companies in the sector, investors and talent, in order to foster the growth of this ecosystem in the country, attract investment and create jobs. The partnership with Fortis Games, Maleo and APVP will contribute to the creation of a strong gaming community and the development of an important ecosystem in Portugal, which, in Europe in 2021, had more than 5,500 companies, representing 85,000 jobs.”


PCGamesInsider Contributing Editor

Alex Forbes-Calvin is a freelance writer and photographer, mostly operating within the games industry. Over his career, he has written for the likes of MCV, Eurogamer, GamesIndustry.biz, The Observer, VGC and Esquire. That's on top of writing books for Dark Horse on RuneScape, Assassin's Creed, Dead Island 2 and more.