ALL THE LATEST NEWS ABOUT THE BUSINESS OF PC GAMES

News

Ubisoft exec bonuses now reliant on climate goals, not diversity

Ubisoft exec bonuses now reliant on climate goals, not diversity

French publishing giant Ubisoft has tied the bonuses of its executives to meeting its environmental targets.

That's according to Axios Gaming, which reports that a corporate filing says that Ubisoft has pivoted its targets to meeting carbon-neutral goals. Previously they were attached to increasing gender diversity in its employees, reflecting the considerable number of accusations of sexual harassment and overall misconduct at Ubisoft.

Carbon reduction is 20 per cent of exec bonuses for the 2022 financial year, while another 20 per cent is tied to increasing player figures. The remaining 60 per cent is reliant on creating shareholder value.

Speaking to GamesIndustry.biz, a Ubisoft spokesperson said that this shift from gender diversity to climate change goals for exec bonuses does not mean that this is any less of a focus for the company.

"The gender diversity of Ubisoft teams is the CSR criterion defined last year for the FY23 long-term compensation incentive, which aims to accelerate our progress in this area and remains a key and strategic topic for the company moving forward," a Ubisoft rep said.

"As a result of this, we made considerable progress; women represented 23.5 per cent of the workforce in FY21. We grew the total number of employees by 13% over the past year, which means that women represented 35 per cent of headcount growth. We will continue to work and progress in this area in the long run."


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.