Cyberpunk 2077 pushed back five months

Cyberpunk 2077 pushed back five months

The highly-anticipated sci-fi RPG title Cyberpunk 2077 has been delayed until September by its developer CD Projekt RED.

The Polish studio announced the shift on Twitter (below) with a statement from co-founder Marcin Iwinski and studio head Adam Badowski, in which the duo said that the game needs another pass of polishing, playtesting and bug fixing.

"Cyberpunk 2077 won't make the April release window and we're moving the launch date to September 17th, 2020," the company said.

"We are currently at a stage where the game is complete and playable, but there's still work to be done. Night City is massive – full of stories, content and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing and polishing. We want Cyberpunk 2077 to be our crowning achievement for this generation and postponing launch will give us the precious months we need to make the game perfect."

This isn't the first time that CD Projekt has pushed back one of its key releases. Its previous title, The Witcher 3, was delayed from the end of 2014 to May 2015. And given that that title is one of the most critically acclaimed of this generation, it's safe to say that the company knows what it is doing.

We caught up with senior level designer Miles Tost at Gamescom 2019 to discuss what the company learnt from making The Witcher 3.

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Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.