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Riot was scared of backlash over new League of Legends game announcements

Riot was scared of backlash over new League of Legends game announcements

League of Legends maker Riot has said that it was concerned of annoying the games community with its forthcoming mobile and card game releases.

In a - rather long - thread on Twitter, League of Legends comms lead Ryan Rigney revealed how the firm tried to circumvent any backlash when announcing games that might be seen as "risky" or "controversial" by the community.

This follows Blizzard revealing mobile title Diablo Immortal, something which the fans were not on board with, while Riot was also concerned about being seen to jump on the auto chess bandwagon with Teamfight Tactics. Curbing anger around the latter was a matter of "owning your bullshit," apparently.

Riot announced seven new games including a mobile version of hit MOBA League of Legends and card title Legends of Runeterra in a live stream to celebrate LoL's ten year anniversary.


PCGamesInsider Contributing Editor

Alex Forbes-Calvin is a freelance writer and photographer, mostly operating within the games industry. Over his career, he has written for the likes of MCV, Eurogamer, GamesIndustry.biz, The Observer, VGC and Esquire. That's on top of writing books for Dark Horse on RuneScape, Assassin's Creed, Dead Island 2 and more.