Search and tech giant Google has said that it will be revealing more information about its Stadia streaming platform on Thursday, June 6th.
The Big G is going to be showing more of the tech at 1700 BST/1200 EDT/0900 PDT, promising "exciting announcements, games and more" in a tweet (below).
Some news can't wait for #E3.
— Stadia (@GoogleStadia) 3 June 2019
Tune into the first ever #StadiaConnect this Thursday 6/6 at 9AM PT for exciting announcements, games, and more → https://t.co/dKmKakQeQp pic.twitter.com/mZRagFGh4k
Fingers crossed we get some concrete information about the platform itself. The initial GDC reveal was essentially a massive flex for Google, with the company talking up its own streaming infrastructure, announcing some tech and development partners in addition to showing off some functionality made possible via Stadia.
Absent was much in the way of detail about how consumers can buy this content, the business model and indeed how developers are compensated for having their content on the Stadia platform.
All in all, it felt like a platform announcement done by a company that is yet to launch tech in the games space.
As a result of our frustration with Google's GDC showcase, PCGamesInsider.biz decided to take a look at who is actually working on the platform to get an idea for what the search giant is looking to do in this space.
Oh, and apropos of nothing, Google's Cloud infrastructure was down for over five hours at the weekend on the United States' East Coast. Such a huge outage isn't great timing ahead of talking about the future of games being on the cloud.
Some do believe Google's vision of the future of games, however. Some investors for Slightly Mad Studios' Mad Box pulled out after Stadia was announced at GDC.