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Naughty Dog and Visceral vet Amy Hennig, From Software's Miyazaki and Assassin's Creed creative director Patrice Désilets among the huge names on-stage at Reboot Develop Blue

Naughty Dog and Visceral vet Amy Hennig, From Software's Miyazaki and Assassin's Creed creative director Patrice Désilets among the huge names on-stage at Reboot Develop Blue

A huge number of industry icons are set to grace the Reboot Develop Blue stage in Croatia's Dubrovnik starting in less than 24 hours.

The European event is kicking off tomorrow (Thursday, April 11th) and continues through to Saturday, April 13th, with some huge names from games development set to share their insight and experience.

Amy Hennig - formerly of Uncharted maker Naughty Dog and EA's now-closed Visceral studio - is taking to the Bongfish Stage on Saturday for a fireside chat with former journalist Dan Pearson, while Hidetaka Miyazaki from Dark Souls maker From Software is kicking that track off on Thursday.

Former Ubisoft Montreal creative director - and one of the minds behind the hit Assassin's Creed franchise - Patrice Désilets is going to be discussing Full Circle Design, repping his brand new studio, Panache Digital.

That's on top of speakers from the likes of Rocksteady, EA, Sony Interactive Entertainment, Microsoft Games and Crystal Dynamics. You can check out the full schedule right here, while the list of attending companies is here. Tickets can be found right here.

Oh, and you can meet up with the Steel Media team at the show. CEO and biz dev bod Chris James is going to be on the ground in Dubrovnik as is Ana Bogacheva from sales.


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.