Improbable expands Unity SpatialOS support, launches 200-player demo

Improbable expands Unity SpatialOS support, launches 200-player demo

Unity developers can now make ambitious multiplayer games via Improbable's SpatialOS tech.

The London-based cloud-tech company announced today that it was rolling out the GDK for its fancy technology, having entered a pre-alpha stage in June of this year.

Furthermore, the firm has also thrown in a sample game simply called 'FPS Starter Project', which allows 200 players to compete. So we can expect a number of battle royale projects to come out of indie game jams in the near future.

This also increases the likelihood of more mobile games using SpatialOS. Though Unreal Engine 4 does support smartphones, it's hardly a focus on Unity. 

SpatialOS also supports Unreal Engine 4 as well as CryEngine.


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Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.