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Improbable expands Unity SpatialOS support, launches 200-player demo

Improbable expands Unity SpatialOS support, launches 200-player demo

Unity developers can now make ambitious multiplayer games via Improbable's SpatialOS tech.

The London-based cloud-tech company announced today that it was rolling out the GDK for its fancy technology, having entered a pre-alpha stage in June of this year.

Furthermore, the firm has also thrown in a sample game simply called 'FPS Starter Project', which allows 200 players to compete. So we can expect a number of battle royale projects to come out of indie game jams in the near future.

This also increases the likelihood of more mobile games using SpatialOS. Though Unreal Engine 4 does support smartphones, it's hardly a focus on Unity. 

SpatialOS also supports Unreal Engine 4 as well as CryEngine.

 


PCGamesInsider Contributing Editor

Alex Forbes-Calvin is a freelance writer and photographer, mostly operating within the games industry. Over his career, he has written for the likes of MCV, Eurogamer, GamesIndustry.biz, The Observer, VGC and Esquire. That's on top of writing books for Dark Horse on RuneScape, Assassin's Creed, Dead Island 2 and more.