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Report: Kingdom Come Deliverance has lost 95 per cent of its player base

Report: Kingdom Come Deliverance has lost 95 per cent of its player base

Though it is the biggest new Steam release of 2018 to date, Kingdom Come Deliverance has suffered a massive loss in playerbase.

That's according to GitHyp, which reports that the project hit a peak concurrent player count of 96,000 in the two months since it launched. In its first two days of sales, the title sold 500,000 copies - 300,000 on Steam - and went on to sell one million units in its first fortnight.  

However, this has now dropped, with the average player count coming in at just 3,600 users in the last few weeks.

There has been speculation that this drop is due to the game's single-player nature, but as GitHyp points out, other solo games such The Witcher 3 and Skyrim both regularly clock in average user counts of 18,000 and 33,000 respectively. Those games are both exceptionally popular PC games, however, so are more likely than not a defendable baseline.

When the title first debuted in February of this year, it went to second place in the Steam Top Ten - essentially the No.1 spot given that Playerunknown's Battlegrounds is - largely - an immovable object. The title dropped out of the Top Ten in March.

When Kingdom Come Deliverance launched it did so amid a wave of controversy - the project's director Daniel Vavra had ties to the GamerGate movement back in 2014 and 2015. The project also came under fire for its racial demographics. The title did not feature many non-white characters, something that developer Warhorse Studios defended as being accurate of the time despite there being evidence of non-white people being present in the era of the game's setting of early 15th century Eastern Europe.

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Editor - PC Games Insider

Alex Calvin launched PCGamesInsider.biz in August 2017 and has been its editor since. Prior to this, he was deputy editor at UK based games trade paper MCV and content editor for marketing and events for London Games Festival 2017. His work has also appeared in Eurogamer, The Observer, Kotaku UK, Esquire UK and Develop.

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