Almost 30,000 games industry professionals descended upon San Francisco's Moscone Center for this year's GDC, a record for the conference.
28,000 people came along to the show - that's 2,000 more attendees than last year's event. 750 lectures and sessions took place, with 550 exhibitors in attendance.
"True to its name, the Game Developers Conference is an event for everyone in the games industry, from the aspiring game makers in the indie showcases, to the legendary creators in the classic games postmortems, and everyone in-between," said GDC GM Katie Stern. "It also helps spotlight the best games of the year, the most promising indie teams, the most advanced technology, and the most pressing social issues as reflected by the industry as a whole.
"Games can be a vehicle for art, but they're also the product of the hard work of game creators from around the world, and GDC will continue to work to showcase the best talent and to help support those on the verge of creating something special that pushes the medium forward. We hope that GDC 2018 has given that developer the push they needed."
Next year, the event will be taking place between March 18th and 22nd. Hopefully, the construction work at the Moscone Center is finished by next year!