Bithell Games to publish The GameDev Business Handbook

Bithell Games to publish The GameDev Business Handbook

Not content with just stealth-launching his latest video game, Mike Bithell has surprise announced a book written by former game journalist Mike Futter.

The GameDev Business Handbook is designed to help developers create sustainable studios, and features insight from developers including Ninja Theory’s Nina Kristensen, Rami Ismail from Vlambeer, Brenda Romero and Capybara’s Nathan Vella. That’s on top of legal advice and publishing tips.

The book is set to launch on October 13th in both physical and digital forms.

This isn't the first time that Bithell Games has published a book; the firm released a 'Making of' eBook for its 2015 stealth release Volume. 

“The GameDev Business Handbook is a deeply researched instructional guide for creating and sustaining your independent video game studio,” the blurb on the official site reads.

“Designed from the start for both students and experienced developers who want to get a better handle on a totally, completely, super-not-glamourous, mundane, but necessary side of game development.

“Built with love, The GameDev Business Handbook is crafted with guidance from game industry veterans: those who produce games, attend every show, help other developers every day, and aspire to support a better environment for game production. These are the experts who make the games industry a better place for the next generation."

PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for, VGC, Games London, The Observer/Guardian and Esquire UK.