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VR firm Forward XP rolls out new development division

VR firm Forward XP rolls out new development division

Enterprise-focused VR developer ForwardXP has tossed its hat into the games development ring with its new Forward Game Studios division.

The firm has previously dipped its toes into the interactive entertainment waters by publishing titles including Please Don't Touch Anything And Guilt Battle Arena, but the Dallas, Texas-based company is working on an "unannounced triple-A multi-platform title" that is using Epic's Unreal Engine 4. This new outfit has already helped out on Insomniac's Oculus Rift title Stormland, too.

Forward Game Studios has a new studio art director, too, in the shape of Justin Thomas (pictured), a veteran of Call of Duty maker Infinity Ward, EA and Gearbox.

“We find that we can create much higher quality enterprise interactive VR experiences by having veteran game developers help create those,” said ForwardXP Steve Nix, as reported by VentureBeat.

“Game developers are frequently curious about creating new types of non-gaming experiences, but most want to be able to keep working on games as well. That has balanced out well so far and everyone seems to enjoy the mix of game and enterprise projects.”


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Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.