Naughty Dog veteran Amy Hennig has departed Electronic Arts after her Star Wars game was axed.
That's according to Eurogamer who has spoken to the iconic developer herself. Henning, in fact, left EA back in January following the closure to Visceral Games in October 2017. That studio was the one she was working on a secretive Star Wars game with, codenamed Ragtag. Said project was deemed too linear by EA management who axed the studio and moved the project to EA Vancouver.
What that studio is working in seems to be pretty different, with Hennig saying that the project she was working on had been shelved.
Hennig joined EA back in 2014.
"I'm not, I have not worked at EA since January, technically, legally," she said.
"Yes. This is the problem, it was hard enough for them, but people were immediately asking them 'is Amy working with you?' and the answer was 'well, we're in negotiations...' like, hmm. It was, sort of the soft pedal answer.
"I haven't been in, but look - I get along with all those people, I consider even the guys on the exec team friends. But it made it awkward because it was like, 'I never got the chance to announce that I'm not at EA so I need to just pull off that band-aid at some point - but also had nothing to announce. It makes it sound like I just went home! But I'm doing all this stuff, working on all kinds of things."
Now Hennig is working at an indie studio that she has just started up.
"I'm working independently and staying independent," she said.
"I just started my own small little independent studio and am consulting with some people. I'm hoping to bring some people on board, I would love to have a little company of about six to eight people, 15 at the most, and do some more projects, do some VR stuff - I'm consulting with some VR companies and doing a ton of research because I haven't played a lot to immerse myself in it."