Busan, Korea, Republic Of
|Date & Times:||
Thursday, November 14th - 16th 2019
9am to 6pm
|Location:||Busan, Korea, Republic Of|
|Expected Size:||1,000 - 3,000|
|Ticket Cost:||100 USD|
|Target Audience:||Ad Companies, C-Level, Creatives, Developers, Indie Developers, Investors, Marketing, Media, Publishers, Recruitment, Students, Technical teams, Tool Providers|
|Featured Platforms:||Android, Augmented Reality, Blockchain, Console, Handheld Console, iOS, PC, Smart TV, Steam, Virtual Reality, Wearables, Windows|
Organized by the Korea Association of Game Industry (KGAMES) and co-organized by G-STAR Organizing Committee and Busan IT Industry Promotion Agency, the G-STAR conference is “the best gateway to the Asia games market”.
Launched in 2005, this annual South Korean computer and video game trade and consumer show is the one-stop, easily-accessible gateway to Eastern markets, and takes place annually in Busan, South Korea. With one of the most active and developed gaming markets behind it, the biggest players in publishing, development and investment gather at G-STAR every year, to do business and set the industry trends. Register now at https://www.gstar.or.kr/eng
In 2019 you can expect near 700 trade exhibitors from 36 different countries. There'll be over 2,000 professional visitors (the consumer part of the show welcomes over 232,900 visitors in total too, and runs for an additional day until 17 November).
To put your game in front of over 200,000 consumers, who will also attend in November, register as an exhibitor. Indie showcase attendees are especially welcome.
G-STAR features a matchmaking platform to facilitate deals with other trade visitors.
And the G-CON conference programme brings speakers from around the world to share insight and experience. Last year’s experts included representatives from EA, Epic, Blizzard, Naughty Dog, CD Projekt Red, Microsoft and loads more.
BEXCO - Busan Exhibition & Convention Center
Korea, Republic Of
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