Lost Boys Interactive
Lost Boys Interactive was founded in 2017 by industry veterans Shaun Nivens, Mark Stefanowicz and Rod Runnheim, with the executive team expanded in 2020 by industry stalwarts Chase Jones and Timothy Gerritsen.
Combined, the group has over decades of industry experience, having worked on blockbuster games ranging across the sports, adventure, RPG, shooter, sandbox and card game genres.
We are a video game development studio working both with co-development partners on top tier games as well as crafting our own game titles for the PC and console markets. From our humble beginnings we have grown to over 300 people working on several projects on a variety of platforms. We are a remote first studio, so you can stay where you live while working with our teams virtually in a fast-paced environment.
Our experienced team of designers, artists and software engineers continuously refresh their skill sets to remain up to date with the latest development technology and tools. We will confidently handle any genre, size and art style for your project. To do so, we leverage our proven ability to rapidly scale up or down in size depending on your timeline and budget needs.
|Games Gathering Lviv 2024
|Tokyo Indie Summit 2024
|Hamburg Games Conference 2024
|Global Games Pitch – Spring Edition
|Yorkshire Games Festival 2024
|2024 SXSW Conference & Festival
|MIX & Kinda Funny Showcase 2024
|gamescom LAN 2024