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Description
Supercell is a mobile game development company based in Helsinki, Finland.
Founded in May 2010, the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices.
Since then, the company has fully released four mobile games: Hay Day, Clash of Clans, Boom Beach, and Clash Royale, which are freemium games and have been extremely successful for the company, the first two generating revenue of $2.4 million a day in 2013.
Accel Partners invested $12 million in Supercell in 2011, and in October 2013 it was announced that the Japanese company GungHo Online Entertainment and its parent SoftBank had acquired 51% of the company for a reported $2.1 billion. On 1 June 2015, SoftBank acquired an additional 22.7% stake in Supercell, which brought their total stake to 73.2% of the company and made them the sole external shareholder.
In 2016, Supercell reported annual revenues of around €2.11 billion. In three years, the company's revenues have grown a total of 800 percent, from 78.4 million (2012).
In June 2016 Tencent announced a deal to acquire 84.3% of Supercell with USD 8.6 billion. Japan's SoftBank values Supercell at $10.2 billion.
In December, 2016 Supercell launched a web animated series Clash-A-Rama.
Company Coverage

Clash of Clans gains level 6 units, local leaderboards, and air defence in huge update

Supercell bringing hidden Tesla cannons, airstrikes and spells to Clash of Clans

Another hands on with Clash of Clans - breaking out the hardcore PVP action
Top Stories
Events
BitSummit 2025 | Asia | Jul 18th |
TennoCon 2025 | North America | Jul 18th |
Pocket Gamer Connects Summit Shanghai 2025 | Asia | Jul 30th |
Pocket Gamer Connects Summit Shanghai 2025 | Asia | Jul 30th |
GenCon 2025 | North America | Jul 31st |
ChinaJoy 2025 | Asia | Jul 31st |
SIGGRAPH 2025 | North America | Aug 10th |
devcom Developer Conference 2025 | Europe | Aug 17th |