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EU copyright law changes could have dramatic impact on fan-created content

EU copyright law changes could have dramatic impact on fan-created content

Proposed changes to EU copyright law could affect how fan-created content works within video games.

Article 13 of the EU Copyright Directive means that both companies and creators are responsible for breaches of copyright. That means that adding in copyright content into games such as Minecraft, Roblox or any title with mods will leave both the creator and the company behind the game or platform in the firing line for breaches.

All of which is designed to incentivise companies to police their services and platforms a bit more stringently than they might have done previously. In order to combat copyright claims, companies will have to employ systems to spot breaches, much like YouTube does already with ContentID.

Speaking to Kotaku, author and activist Cory Doctorow pointed out that big companies are likely a better target than individual users.

“Not only would [companies] be jointly liable with the user, but they may be the only person you could find,” he said.

“Even if you can find the user, the odds are that a company would have much deeper pockets than the users so the majority of the damages would land with them and not with the person who created the copyrighted material.”

The vote undertaken by the EU Parliament isn't final, with the committee having to take another vote to make it a reality.


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PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.