DOTA 2 will be benefitting from more regular updates moving forward.
That's according to the MOBA's lead developer IceFrog, who wrote on Twitter (below) that the plan is to release smaller patches every fortnight on Thursday.
This is a temporary strategy that Valve is going to be employing for six months, before assessing whether it is, in fact, having a positive effect.
"We want to try taking a different approach to how gameplay patches are released," the anonymous IceFrog wrote.
"Instead of big patches a couple of times a year, we'll be releasing small patches every two weeks on Thursdays. We'll be trying this out for about six months and then reevaluating."
Furthermore, Valve is releasing a new in-game feature that will notify users of changes to heroes, presumably to help the community keep up to date with fast and frequent updates to the popular MOBA.
Valve has released one big update before this new cycle of content takes effect. The Spring Cleaning 2018 patch has been issued to fix bugs and improve quality-of-life.
DOTA 2 is one of the biggest games in the world in terms of user base and - for a long time at least - was the largest going by concurrent users. That was until one Playerunknown's Battlegrounds hit the market, beating Valve's MOBA's record of two million users and now regularly has in the region of three million concurrent players.
To make it easier to keep track of changes, we'll also be releasing a new in-game feature to notify you of any recent changes to heroes in your match.
— IceFrog (@IceFrog) February 1, 2018