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There’s a Definitive Edition of ReCore on the way

There’s a Definitive Edition of ReCore on the way

Comcept and Armature Studio’s action titleReCore is getting a new coat of paint and is set to launch in just over a week. 

Announced on-stage at Microsoft’s Gamescom 2017 live stream, Recore: Definitive Edition not only features a wealth of new content, such as ‘Eye of Obsidian’ missions, but it will also feature high dynamic range and 4K resolution.

Those who already own the action title will receive these updates for free, with newcomers being set back $19.99 for the release. ReCore: Definitive Edition is set to launch on August 29th. 

ReCore originally launched in September 2016, and was the brainchild of Mega Man vet Keiji Inafune. It featured gameplay inspired by that series, as well as the Metroid franchise.

"We are excited to announce the ReCore Definitive Edition which lets players experience the game’s mysterious and dynamic world with enhanced visuals (increased resolution and HDR), a brand-new adventure, Eye of Obsidian, and the long-awaited T8-NK Corebot who joins Joule, Mack, Seth, Duncan, and Violet as they explore new environments and dungeons while battling the deadly Obsidian Cult," senior creative director Joseph Staten said

"Available worldwide on August 29, existing ReCore players will receive the “Eye of Obsidian” adventure, the T8-NK Corebot, and all the other enhancements, for free, as an online update. New players can download the ReCore Definitive Edition within their Xbox Game Pass membership or purchase it for $19.99 as an Xbox Play Anywhere game for Xbox One and Windows 10 PC from the Microsoft Store."


PCGamesInsider Contributing Editor

Alex Calvin is a freelance journalist who writes about the business of games. He started out at UK trade paper MCV in 2013 and left as deputy editor over three years later. In June 2017, he joined Steel Media as the editor for new site PCGamesInsider.biz. In October 2019 he left this full-time position at the company but still contributes to the site on a daily basis. He has also written for GamesIndustry.biz, VGC, Games London, The Observer/Guardian and Esquire UK.